53 void Parse(std::vector< Tmx::Terrain* > *terrainTypes,
const tinyxml2::XMLNode *terrainArrayNode);
void Parse(std::vector< Tmx::Terrain * > *terrainTypes, const tinyxml2::XMLNode *terrainArrayNode)
Parse a node containing all the terrain nodes.
Definition: TmxTerrainArray.cpp:46
Class to parse terrain types, which can be referenced from the terrain attribute of the tileset/tile ...
Definition: TmxTerrainArray.h:46