1 #ifndef INVALID_SHADER_OBJECT_EXCEPTION_H
2 #define INVALID_SHADER_OBJECT_EXCEPTION_H
9 unsigned int shader_object_binding;
12 this->shader_object_binding = shader_object_binding;
15 virtual const char*
what()
const throw() {
17 s <<
"Invalid shader object with binding: " << this->shader_object_binding;
18 return s.str().c_str();
InvalidShaderObjectException(const unsigned int shader_object_binding)
Definition: invalid_shader_object_exception.h:11
virtual const char * what() const
Definition: invalid_shader_object_exception.h:15
Definition: invalid_shader_object_exception.h:7