Nymph Game Engine
Chaiscript based Game Engine
|
This is the complete list of members for Engine, including all inherited members.
activateScene(const std::string &name) | Engine | |
addScene(std::shared_ptr< Game::Scene > scene) noexcept | Engine | |
cleanUp() | Engine | |
deactivateScene(const std::string &name) | Engine | |
Engine()=delete | Engine | |
Engine(const std::string &config_path) | Engine | |
findSceneByName(const std::string &name) noexcept | Engine | |
getActiveSceneNames() const noexcept | Engine | |
getSceneNames() const noexcept | Engine | |
getScenes() const noexcept | Engine | |
mainLoop() | Engine | |
setup() | Engine | |
timeToExit() noexcept | Engine | |
~Engine()=default | Engine | virtual |