Nymph Game Engine
Chaiscript based Game Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Game::Scene Member List

This is the complete list of members for Game::Scene, including all inherited members.

addComponent(std::shared_ptr< Component > component)Game::Scene
addComponent(std::shared_ptr< Physics::CollisionData > collision_data)Game::Scene
addComponents(std::vector< std::shared_ptr< Component >> components)Game::Scene
addEntities(std::vector< std::shared_ptr< Entity >> entities) noexceptGame::Scene
addEntity(std::shared_ptr< Entity > entity) noexceptGame::Scene
getCollisionData() const noexceptGame::Scene
getComponents() const noexceptGame::Scene
getEntities() const noexceptGame::Scene
getName() const noexceptGame::Scene
getTransform() const noexceptGame::Scene
Scene()=deleteGame::Scene
Scene(const std::string scene_name)Game::Scene
setName(const std::string name) noexceptGame::Scene
setTransform(std::shared_ptr< Transform > transform) noexceptGame::Scene
to_string() const noexceptGame::Scene