Nymph Game Engine
Chaiscript based Game Engine
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Graphics::ShaderManager Member List

This is the complete list of members for Graphics::ShaderManager, including all inherited members.

FRAGMENT_EXTENSIONGraphics::ShaderManagerstatic
GEOMETRY_EXTENSIONGraphics::ShaderManagerstatic
getShader(const std::string &name) const Graphics::ShaderManager
loadShader(const std::string &name, const bool geometry_shader=false)Graphics::ShaderManager
loadShader(const std::string &name, const std::string &vertex_filename, const std::string &fragment_filename, const std::string &geometry_filename)Graphics::ShaderManager
operator[](const std::string &name) const Graphics::ShaderManager
setUniformForAllPrograms(const Uniform &u)Graphics::ShaderManager
setUniformForAllPrograms(const std::string &name, const T &data)Graphics::ShaderManager
ShaderManager()=deleteGraphics::ShaderManager
ShaderManager(const std::string &shader_directory)Graphics::ShaderManager
VERTEX_EXTENSIONGraphics::ShaderManagerstatic
~ShaderManager()Graphics::ShaderManager