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Nymph Game Engine
Chaiscript based Game Engine
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This is the complete list of members for Graphics::TextureManager, including all inherited members.
| getNameFromPath(const std::string &path) noexcept | Graphics::TextureManager | static |
| getTexture(const std::string &name) const | Graphics::TextureManager | |
| loadTexture(const std::string &path) | Graphics::TextureManager | |
| operator[](const std::string &name) const | Graphics::TextureManager | |
| textureExists(const std::string &name) const noexcept | Graphics::TextureManager | |
| TextureManager() | Graphics::TextureManager | |
| ~TextureManager() | Graphics::TextureManager |