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Nymph Game Engine
Chaiscript based Game Engine
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This is the complete list of members for Graphics::TileAnimator< StateType >, including all inherited members.
| active | Component | protected |
| addFrameBack(const StateType &state, const glm::ivec2 &frame_pos, const unsigned int frame_time, bool set_current=false) | Graphics::TileAnimator< StateType > | inline |
| addFrameFront(const StateType &state, const glm::ivec2 &frame_pos, const unsigned int frame_time, bool set_current=false) | Graphics::TileAnimator< StateType > | inline |
| addObserver(std::shared_ptr< Observer > observer) | Events::Subject | virtual |
| className() const noexceptoverride | Graphics::TileAnimator< StateType > | inlinevirtual |
| clone() | Cloneable< TileAnimator< StateType > > | inline |
| Component() | Component | |
| create(const unsigned int tileset_width, const unsigned int tileset_height, const unsigned int tile_width, const unsigned int tile_height) | Graphics::TileAnimator< StateType > | inlinestatic |
| entity | Component | protected |
| eventsWaiting() const noexcept | Events::Observer | inlineprotected |
| getEvent() | Events::Observer | inlineprotected |
| getId() const noexcept | Component | |
| getTransform() const noexcept | Component | |
| getValueForSorting() const noexceptoverride | Graphics::TileAnimator< StateType > | inlinevirtual |
| handleQueuedEvent(std::shared_ptr< Events::Event > event) override | Graphics::TileAnimator< StateType > | inlinevirtual |
| id | Component | protected |
| isActive() const noexcept | Component | |
| log(el::base::type::ostream_t &os) const | Graphics::TileAnimator< StateType > | inlinevirtual |
| next_id | Component | protectedstatic |
| notify(std::shared_ptr< Event > event) | Events::Subject | virtual |
| notifyNow(std::shared_ptr< Event > event) | Events::Subject | virtual |
| onDestroy() override | Graphics::TileAnimator< StateType > | inlinevirtual |
| onNotify(std::shared_ptr< Event > event) | Events::Observer | inline |
| onNotifyNow(std::shared_ptr< Events::Event > event) override | Graphics::TileAnimator< StateType > | inlinevirtual |
| onStart() override | Graphics::TileAnimator< StateType > | inlinevirtual |
| onUpdate(const double delta) override | Graphics::TileAnimator< StateType > | inlinevirtual |
| operator<(Component &other) noexcept | Component | |
| popFrameBack(const StateType &state) | Graphics::TileAnimator< StateType > | inline |
| popFrameFront(const StateType &state) | Graphics::TileAnimator< StateType > | inline |
| processEventQueue() | Events::Observer | inline |
| removeObserver(std::shared_ptr< Observer > observer) | Events::Subject | virtual |
| setActive(const bool active) noexcept | Component | |
| setStartingState(const StateType &state) | Graphics::TileAnimator< StateType > | inline |
| setTransform(std::shared_ptr< Transform > transform) | Component | |
| TileAnimator()=delete | Graphics::TileAnimator< StateType > | |
| TileAnimator(const unsigned int tileset_width, const unsigned int tileset_height, const unsigned int tile_width_pixels, const unsigned int tile_height_pixels) | Graphics::TileAnimator< StateType > | inline |
| to_string() const noexcept | Component | virtual |
| transform | Component | protected |
| triggerAnimation(const StateType &state) | Graphics::TileAnimator< StateType > | inline |
| ~Cloneable() | Cloneable< TileAnimator< StateType > > | inlinevirtual |
| ~Component() | Component | inlinevirtual |
| ~Observer() | Events::Observer | inlinevirtual |
| ~Subject()=default | Events::Subject | virtual |