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Nymph Game Engine
Chaiscript based Game Engine
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#include <glm/glm.hpp>#include <map>#include <memory>#include "events/event.h"#include "physics/collision_data.h"#include <list>#include "component.h"#include "events/fsm/fsm.hpp"#include "sprite_move_event.h"#include "animation_trigger_event.hpp"Go to the source code of this file.
Classes | |
| struct | Game::SpriteMovementMotor |
| struct | Game::SpriteMovementMotor::SpriteData |
| Sprite data to be exposed for FSM mutation. More... | |
| class | Game::SpriteMovementMotor::MoveUpReactor |
| class | Game::SpriteMovementMotor::FaceUpReactor |
| class | Game::SpriteMovementMotor::MoveDownReactor |
| class | Game::SpriteMovementMotor::FaceDownReactor |
| class | Game::SpriteMovementMotor::MoveLeftReactor |
| class | Game::SpriteMovementMotor::FaceLeftReactor |
| class | Game::SpriteMovementMotor::MoveRightReactor |
| class | Game::SpriteMovementMotor::FaceRightReactor |
| class | Game::SpriteMovement |
| Class for sprite movement. More... | |
Namespaces | |
| Game | |