Nymph Game Engine
Chaiscript based Game Engine
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This is the complete list of members for Game::SpriteMovementMotor, including all inherited members.
defaultSpriteData() | Game::SpriteMovementMotor | inlinestatic |
DOWN enum value | Game::SpriteMovementMotor | |
FACE_DOWN enum value | Game::SpriteMovementMotor | |
FACE_LEFT enum value | Game::SpriteMovementMotor | |
FACE_RIGHT enum value | Game::SpriteMovementMotor | |
FACE_UP enum value | Game::SpriteMovementMotor | |
LEFT enum value | Game::SpriteMovementMotor | |
MOVE_DOWN enum value | Game::SpriteMovementMotor | |
MOVE_LEFT enum value | Game::SpriteMovementMotor | |
MOVE_RIGHT enum value | Game::SpriteMovementMotor | |
MOVE_UP enum value | Game::SpriteMovementMotor | |
NONE enum value | Game::SpriteMovementMotor | |
RIGHT enum value | Game::SpriteMovementMotor | |
SpriteFSM typedef | Game::SpriteMovementMotor | |
SpriteInput enum name | Game::SpriteMovementMotor | |
SpriteState enum name | Game::SpriteMovementMotor | |
UP enum value | Game::SpriteMovementMotor | |
updateSprite(const std::shared_ptr< SpriteData > data, const SpriteState current_state, const double delta) | Game::SpriteMovementMotor | inlinestatic |