|
Nymph Game Engine
Chaiscript based Game Engine
|
This is the complete list of members for Game::SpriteMovementMotor, including all inherited members.
| defaultSpriteData() | Game::SpriteMovementMotor | inlinestatic |
| DOWN enum value | Game::SpriteMovementMotor | |
| FACE_DOWN enum value | Game::SpriteMovementMotor | |
| FACE_LEFT enum value | Game::SpriteMovementMotor | |
| FACE_RIGHT enum value | Game::SpriteMovementMotor | |
| FACE_UP enum value | Game::SpriteMovementMotor | |
| LEFT enum value | Game::SpriteMovementMotor | |
| MOVE_DOWN enum value | Game::SpriteMovementMotor | |
| MOVE_LEFT enum value | Game::SpriteMovementMotor | |
| MOVE_RIGHT enum value | Game::SpriteMovementMotor | |
| MOVE_UP enum value | Game::SpriteMovementMotor | |
| NONE enum value | Game::SpriteMovementMotor | |
| RIGHT enum value | Game::SpriteMovementMotor | |
| SpriteFSM typedef | Game::SpriteMovementMotor | |
| SpriteInput enum name | Game::SpriteMovementMotor | |
| SpriteState enum name | Game::SpriteMovementMotor | |
| UP enum value | Game::SpriteMovementMotor | |
| updateSprite(const std::shared_ptr< SpriteData > data, const SpriteState current_state, const double delta) | Game::SpriteMovementMotor | inlinestatic |