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Nymph Game Engine
Chaiscript based Game Engine
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This is the complete list of members for Script::ScriptingSystem, including all inherited members.
| addGlobalObject(std::shared_ptr< T > object, const std::string &name) | Script::ScriptingSystem | inline |
| addObject(std::shared_ptr< T > object, const std::string &name) | Script::ScriptingSystem | inline |
| destroy() | Script::ScriptingSystem | |
| load(const std::string &file) | Script::ScriptingSystem | |
| loadScript(const std::string &name) | Script::ScriptingSystem | |
| loadScripts() | Script::ScriptingSystem | |
| registerModule(chaiscript::ModulePtr module) | Script::ScriptingSystem | |
| save(const std::string &file) | Script::ScriptingSystem | |
| ScriptingSystem()=delete | Script::ScriptingSystem | |
| ScriptingSystem(const std::string scripts_location) | Script::ScriptingSystem | |
| start() | Script::ScriptingSystem | |
| update(const float delta) | Script::ScriptingSystem |