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Nymph Game Engine
Chaiscript based Game Engine
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Class for scripting system. More...
#include <scripting_system.h>
Public Member Functions | |
| ScriptingSystem ()=delete | |
| ScriptingSystem (const std::string scripts_location) | |
| ScriptingSystem constructor, this registers all modules. More... | |
| void | registerModule (chaiscript::ModulePtr module) |
| Registers a chaiscript module. More... | |
| void | loadScript (const std::string &name) |
| Loads a script. More... | |
| void | loadScripts () |
| Loads all scripts in scripts location, recursively. More... | |
| template<class T > | |
| void | addObject (std::shared_ptr< T > object, const std::string &name) |
| Adds an object of type to chaiscript. More... | |
| template<class T > | |
| void | addGlobalObject (std::shared_ptr< T > object, const std::string &name) |
| Adds a global object of type to chaiscript. More... | |
| void | save (const std::string &file) |
| void | load (const std::string &file) |
| void | start () |
| Calls onStart in all scripts. More... | |
| void | update (const float delta) |
| Calls onUpdate in all scripts. More... | |
| void | destroy () |
| Calls onDestroy in all scripts. More... | |
Class for scripting system.
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delete |
| Script::ScriptingSystem::ScriptingSystem | ( | const std::string | scripts_location | ) |
ScriptingSystem constructor, this registers all modules.
| [in] | scripts_location | The scripts location |
References Script::ChaiscriptWrapper::getInstance().
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inline |
Adds a global object of type to chaiscript.
| [in] | object | The object |
| [in] | name | The name |
| T | Type of the object to add |
References Script::ChaiscriptWrapper::getInstance().
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inline |
Adds an object of type to chaiscript.
| [in] | object | The object |
| [in] | name | The name |
| T | Type of the object to add |
References Script::ChaiscriptWrapper::getInstance().
| void Script::ScriptingSystem::destroy | ( | ) |
Calls onDestroy in all scripts.
References Script::ChaiscriptWrapper::destroyInstance().
| void Script::ScriptingSystem::load | ( | const std::string & | file | ) |
| void Script::ScriptingSystem::loadScript | ( | const std::string & | name | ) |
Loads a script.
| [in] | name | The name |
References Script::ChaiscriptWrapper::getInstance().
Referenced by loadScripts().
| void Script::ScriptingSystem::loadScripts | ( | ) |
Loads all scripts in scripts location, recursively.
References loadScript().
| void Script::ScriptingSystem::registerModule | ( | chaiscript::ModulePtr | module | ) |
Registers a chaiscript module.
| [in] | module | The module |
References Script::ChaiscriptWrapper::getInstance().
| void Script::ScriptingSystem::save | ( | const std::string & | file | ) |
| void Script::ScriptingSystem::start | ( | ) |
Calls onStart in all scripts.
References Script::ChaiscriptWrapper::getInstance().
| void Script::ScriptingSystem::update | ( | const float | delta | ) |
Calls onUpdate in all scripts.
| [in] | delta | The delta |