Nymph Game Engine
Chaiscript based Game Engine
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#include <memory>
#include <vector>
#include "physics/collision_data.h"
#include "transform.h"
#include "component.h"
#include "entity.h"
Go to the source code of this file.
Classes | |
class | Game::Scene |
A container holding a base transform, a vector of components, and a vector of entities. More... | |
Namespaces | |
Game | |