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Nymph Game Engine
Chaiscript based Game Engine
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Class for transform. More...
#include <transform.h>
Public Member Functions | |
| Transform () | |
| Transform Constructor. More... | |
| ~Transform () | |
| Destroys the object. More... | |
| bool | operator== (const Transform &other) |
| operator == More... | |
| bool | operator!= (const Transform &other) |
| operator != More... | |
| Transform | operator* (const Transform &other) const |
| Essentially a matrix multiplication, combines translations, rotations, and scales. More... | |
| void | addChild (std::shared_ptr< Transform > transform) |
| Adds a child. More... | |
| void | removeChild (std::shared_ptr< Transform > transform) |
| Removes a child. More... | |
| std::list< std::shared_ptr < Transform > > | getChildren () const |
| Gets the children. More... | |
| std::shared_ptr< Transform > | getParent () const |
| Gets the parent. More... | |
| unsigned int | getTreeSize () const |
| Gets the tree size. More... | |
| void | translate (const float x, const float y) noexcept |
| Adds 2d translation to Transform. More... | |
| void | translate (const float x, const float y, const float z) noexcept |
| Adds 3d translation to Transform. More... | |
| void | translate (const glm::vec3 &vec) noexcept |
| Adds 3d translation. More... | |
| void | translate (const glm::vec2 &vec) noexcept |
| Adds 2d translation. More... | |
| glm::vec3 | getAbsoluteTranslation () const noexcept |
| Gets the absolute translation. More... | |
| glm::vec3 | getLocalTranslation () const noexcept |
| Gets the local translation. More... | |
| void | rotate (const float angle_x, const float angle_y, const float angle_z) noexcept |
| Rotates this transform using yaw roll pitch/euler angles. More... | |
| void | rotate (const glm::vec3 &euler_angles) noexcept |
| Rotates using euler angles. More... | |
| void | rotate (const glm::quat &quat) noexcept |
| Rotates using a quaternion. More... | |
| void | rotate (const float angle, const glm::vec3 &axis) noexcept |
| Rotates using angle axis. More... | |
| glm::quat | getAbsoluteRotation () const noexcept |
| Gets the absolute rotation. More... | |
| float | getAbsoluteRotationAngle () const noexcept |
| Gets the absolute rotation angle. More... | |
| glm::vec3 | getAbsoluteRotationAxis () const noexcept |
| Gets the absolute rotation axis. More... | |
| glm::vec3 | getAbsoluteEulerAngles () const noexcept |
| Gets the absolute euler angles. More... | |
| glm::quat | getLocalRotation () const noexcept |
| Gets the local rotation. More... | |
| float | getLocalRotationAngle () const noexcept |
| Gets the local rotation angle. More... | |
| glm::vec3 | getLocalRotationAxis () const noexcept |
| Gets the local rotation axis. More... | |
| glm::vec3 | getLocalEulerAngles () const noexcept |
| Gets the local euler angles. More... | |
| void | scale (const float x) noexcept |
| Scales transform in all 3 directions by x. More... | |
| void | scale (const float x, const float y) noexcept |
| Scales transform in 2d. More... | |
| void | scale (const float x, const float y, const float z) noexcept |
| Scales transform in 3d. More... | |
| void | scale (const glm::vec2 &vec) noexcept |
| Scales transform in 2d. More... | |
| void | scale (const glm::vec3 &vec) noexcept |
| Scales transform in 3d. More... | |
| glm::vec3 | getAbsoluteScale () const noexcept |
| Gets the absolute scale. More... | |
| glm::vec3 | getLocalScale () const noexcept |
| Gets the local scale. More... | |
| glm::mat4 | getAbsoluteTransformationMatrix () const noexcept |
| Gets the absolute transformation matrix. More... | |
| glm::mat4 | getLocalTransformationMatrix () const noexcept |
| Gets the local transformation matrix. More... | |
| std::string | to_string () const noexcept |
| Returns a string representation of the object. More... | |
Class for transform.
| Transform::Transform | ( | ) |
Transform Constructor.
Referenced by ~Transform().
| Transform::~Transform | ( | ) |
Destroys the object.
References Transform().
| void Transform::addChild | ( | std::shared_ptr< Transform > | transform | ) |
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noexcept |
Gets the absolute euler angles.
References getAbsoluteRotation().
Referenced by generated::getTransformModule().
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noexcept |
Gets the absolute rotation.
Referenced by getAbsoluteEulerAngles(), getAbsoluteRotationAngle(), getAbsoluteRotationAxis(), and generated::getTransformModule().
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noexcept |
Gets the absolute rotation angle.
References getAbsoluteRotation().
Referenced by generated::getTransformModule(), and to_string().
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noexcept |
Gets the absolute rotation axis.
References getAbsoluteRotation().
Referenced by generated::getTransformModule(), and to_string().
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noexcept |
Gets the absolute scale.
Referenced by generated::getTransformModule(), and to_string().
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noexcept |
Gets the absolute transformation matrix.
References getLocalTransformationMatrix().
Referenced by generated::getTransformModule(), Graphics::Camera::onStart(), Graphics::Camera::onUpdate(), and Graphics::UI::Text::renderCharacter().
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noexcept |
Gets the absolute translation.
Referenced by generated::getTransformModule(), Graphics::UI::WrappableText::setText(), and to_string().
| std::list< std::shared_ptr< Transform > > Transform::getChildren | ( | ) | const |
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noexcept |
Gets the local euler angles.
Referenced by generated::getTransformModule().
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noexcept |
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noexcept |
Gets the local rotation angle.
Referenced by generated::getTransformModule().
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noexcept |
Gets the local rotation axis.
Referenced by generated::getTransformModule().
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noexcept |
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noexcept |
Gets the local transformation matrix.
Referenced by getAbsoluteTransformationMatrix(), and generated::getTransformModule().
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noexcept |
Gets the local translation.
Referenced by generated::getTransformModule().
| std::shared_ptr< Transform > Transform::getParent | ( | ) | const |
| unsigned int Transform::getTreeSize | ( | ) | const |
| bool Transform::operator!= | ( | const Transform & | other | ) |
operator !=
| [in] | other | The other |
Does not take tree properties into account
Essentially a matrix multiplication, combines translations, rotations, and scales.
| [in] | other | The other |
| bool Transform::operator== | ( | const Transform & | other | ) |
operator ==
| [in] | other | The other |
Does not take tree properties into account
| void Transform::removeChild | ( | std::shared_ptr< Transform > | transform | ) |
Removes a child.
| [in] | transform | The transform |
Referenced by generated::getTransformModule().
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noexcept |
Rotates this transform using yaw roll pitch/euler angles.
| [in] | angle_x | The angle x |
| [in] | angle_y | The angle y |
| [in] | angle_z | The angle z |
Referenced by generated::getTransformModule().
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noexcept |
Rotates using euler angles.
| [in] | euler_angles | The euler angles |
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noexcept |
Rotates using a quaternion.
| [in] | quat | The quaternion |
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noexcept |
Rotates using angle axis.
| [in] | angle | The angle |
| [in] | axis | The axis |
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noexcept |
Scales transform in all 3 directions by x.
| [in] | x |
Referenced by generated::getTransformModule().
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noexcept |
Scales transform in 2d.
| [in] | x | |
| [in] | y |
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noexcept |
Scales transform in 3d.
| [in] | x | |
| [in] | y | |
| [in] | z |
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noexcept |
Scales transform in 2d.
| [in] | vec | The vector |
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noexcept |
Scales transform in 3d.
| [in] | vec | The vector |
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noexcept |
Returns a string representation of the object.
References getAbsoluteRotationAngle(), getAbsoluteRotationAxis(), getAbsoluteScale(), and getAbsoluteTranslation().
Referenced by generated::getTransformModule().
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noexcept |
Adds 2d translation to Transform.
| [in] | x | |
| [in] | y |
Referenced by generated::getTransformModule(), and Graphics::UI::WrappableText::setText().
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noexcept |
Adds 3d translation to Transform.
| [in] | x | |
| [in] | y | |
| [in] | z |
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noexcept |
Adds 3d translation.
| [in] | vec | The vector |
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noexcept |
Adds 2d translation.
| [in] | vec | The vector |