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Nymph Game Engine
Chaiscript based Game Engine
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Class for debug command event. More...
#include <debug_command_event.h>
Public Member Functions | |
| DebugCommandEvent (const std::string debug_command) | |
| DebugCommandEvent constructor. More... | |
| std::string | getDebugCommand () const noexcept |
| Gets the debug command. More... | |
Public Member Functions inherited from Events::Event | |
| Event (const EventType &type) | |
| Event constructor. More... | |
| EventType | getEventType () const |
| Gets the event type. More... | |
Static Public Member Functions | |
| static std::shared_ptr < DebugCommandEvent > | create (const std::string debug_command) |
| Factory function. More... | |
Class for debug command event.
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inline |
DebugCommandEvent constructor.
| [in] | debug_command | The debug command |
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inlinestatic |
Factory function.
| [in] | debug_command | The debug command |
Referenced by Graphics::UI::TextField::onKeyDown().
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inlinenoexcept |
Gets the debug command.