|
Nymph Game Engine
Chaiscript based Game Engine
|
Classes | |
| class | ConfigManager |
| Class for configuration manager to load json configurations. More... | |
| class | DebugCommandEvent |
| Class for debug command event. More... | |
| class | DebugParser |
| Class for debug parser. More... | |
| class | FPSCounter |
| Class for fps counter. More... | |
| class | ListCharactersEvent |
| Class for list characters event. More... | |
| class | ListLayersEvent |
| Class for list layers event. More... | |
| class | ListMapsEvent |
| Class for list maps event. More... | |
| class | LoadCharacterEvent |
| Class for load character event. More... | |
| class | LoadMapEvent |
| Class for load map event. More... | |
| class | ToggleFreeCameraEvent |
| Class for toggle free camera event. More... | |
| class | ToggleLayerEvent |
| Class for toggle layer event. More... | |
| class | ToggleLightsEvent |
| class | WindowExitEvent |
| Class for window exit event. More... | |
Typedefs | |
| using | clock = std::chrono::high_resolution_clock |
| using | microseconds = std::chrono::microseconds |
Functions | |
| glm::vec3 | stringToVec3 (const std::string str) |
| using Utility::clock = typedef std::chrono::high_resolution_clock |
| using Utility::microseconds = typedef std::chrono::microseconds |
| glm::vec3 Utility::stringToVec3 | ( | const std::string | str | ) |