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Nymph Game Engine
Chaiscript based Game Engine
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Class for load character event. More...
#include <load_character_event.h>
Public Member Functions | |
| LoadCharacterEvent (const std::string name) | |
| Constructs a LoadCharacterEvent. More... | |
| std::string | getName () const noexcept |
| Gets the name. More... | |
Public Member Functions inherited from Events::Event | |
| Event (const EventType &type) | |
| Event constructor. More... | |
| EventType | getEventType () const |
| Gets the event type. More... | |
Static Public Member Functions | |
| static std::shared_ptr < LoadCharacterEvent > | create (const std::string name) |
| Factory function. More... | |
Class for load character event.
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inline |
Constructs a LoadCharacterEvent.
| [in] | name | The name |
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inlinestatic |
Factory function.
| [in] | name | The name |
Referenced by generated::getLoadCharacterEventModule(), and Utility::DebugParser::parseCommand().
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inlinenoexcept |