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    Nymph Game Engine
    
   Chaiscript based Game Engine 
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Class for load character event. More...
#include <load_character_event.h>
  
 Public Member Functions | |
| LoadCharacterEvent (const std::string name) | |
| Constructs a LoadCharacterEvent.  More... | |
| std::string | getName () const noexcept | 
| Gets the name.  More... | |
  Public Member Functions inherited from Events::Event | |
| Event (const EventType &type) | |
| Event constructor.  More... | |
| EventType | getEventType () const | 
| Gets the event type.  More... | |
Static Public Member Functions | |
| static std::shared_ptr < LoadCharacterEvent >  | create (const std::string name) | 
| Factory function.  More... | |
Class for load character event.
      
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  inline | 
Constructs a LoadCharacterEvent.
| [in] | name | The name | 
      
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  inlinestatic | 
Factory function.
| [in] | name | The name | 
Referenced by generated::getLoadCharacterEventModule(), and Utility::DebugParser::parseCommand().
      
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  inlinenoexcept |