Nymph Game Engine
Chaiscript based Game Engine
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- g -
generateRect() :
Graphics::UI::Element
generateVertexArrayObject() :
Graphics::VertexData
getAbsoluteEulerAngles() :
Transform
getAbsoluteRotation() :
Transform
getAbsoluteRotationAngle() :
Transform
getAbsoluteRotationAxis() :
Transform
getAbsoluteScale() :
Transform
getAbsoluteTransformationMatrix() :
Transform
getAbsoluteTranslation() :
Transform
getActive() :
SetActiveEvent
,
SetEntityActiveEvent
getActiveSceneNames() :
Engine
getAmbientIntensity() :
Graphics::Renderable
getAmbientLight() :
Graphics::Renderable
getAnchorPoint() :
Graphics::UI::Element
getAverageFPS() :
Utility::FPSCounter
getBool() :
Utility::ConfigManager
getButton() :
Input::MouseButtonDownEvent
,
Input::MouseButtonUpEvent
getCharacter() :
Graphics::UI::Font
,
Input::CharacterTypedEvent
getCharacters() :
Graphics::UI::Font
getChildren() :
Transform
getClassName() :
Script::ScriptObject
getCollapsedVectors() :
Graphics::VertexData
getCollideLevel() :
Physics::CollisionData
getCollisionData() :
Game::Scene
getColor() :
Graphics::Light
,
Graphics::UI::Element
,
Graphics::UI::Text
getComponents() :
Entity
,
Game::Scene
getConeAngle() :
Graphics::Light
getConeDirection() :
Graphics::Light
getCurrentFPS() :
Utility::FPSCounter
getCurrentWindow() :
Graphics::GraphicsSystem
getData() :
Graphics::Uniform
getDebugCommand() :
Utility::DebugCommandEvent
getDouble() :
Utility::ConfigManager
getDynamicEntityByName() :
Game::SceneGenerator
getDynamicEntityNames() :
Game::SceneGenerator
getEntities() :
Game::Scene
getEvent() :
Events::Observer
getEventType() :
Events::Event
getFar() :
Graphics::Camera
getFloat() :
Utility::ConfigManager
getFont() :
Graphics::UI::FontGenerator
getFontPath() :
Graphics::UI::FontGenerator
getFreeCameraSpeed() :
Graphics::Camera
getHandle() :
Graphics::Shader
getHeight() :
Graphics::BaseTexture
,
Graphics::Camera
,
Graphics::UI::Element
,
Physics::CollisionData
getId() :
Component
getImpl() :
Game::Map
getIndexCount() :
Graphics::VertexData
getIndices() :
Graphics::VertexData
getInstance() :
Script::ChaiscriptWrapper
getInt() :
Utility::ConfigManager
getIntensity() :
Graphics::Light
getKerning() :
Graphics::UI::Text
getKey() :
Input::KeyDownEvent
,
Input::KeyRepeatEvent
,
Input::KeyUpEvent
getLayerNumber() :
Utility::ToggleLayerEvent
getLinearAttenuation() :
Graphics::Light
getLocalEulerAngles() :
Transform
getLocalRotation() :
Transform
getLocalRotationAngle() :
Transform
getLocalRotationAxis() :
Transform
getLocalScale() :
Transform
getLocalTransformationMatrix() :
Transform
getLocalTranslation() :
Transform
getMaxFPS() :
Utility::FPSCounter
getMaxInfluenceLights() :
Graphics::GraphicsSystem
getName() :
Game::Scene
,
Graphics::BaseTexture
,
Graphics::Shader
,
Graphics::Uniform
,
Utility::LoadCharacterEvent
,
Utility::LoadMapEvent
getNameFromPath() :
Graphics::TextureManager
getNear() :
Graphics::Camera
getNextPosition() :
Game::SpriteMoveEvent
getNumberOfQuantizedBands() :
Graphics::Light
getOpenGLSize() :
Graphics::UI::Font
getParent() :
Transform
getPath() :
Game::Map
getPosition() :
Input::MouseCursorEvent
,
Input::MouseScrollEvent
getProjectionMatrix() :
Graphics::Camera
getQuadraticAttenuation() :
Graphics::Light
getSamplerObject() :
Graphics::BaseSampler
getSaveData() :
Script::ScriptObject
getSceneNames() :
Engine
getScenes() :
Engine
getScreenPaddingInTiles() :
Graphics::Camera
getShader() :
Graphics::Renderable
,
Graphics::ShaderManager
,
Graphics::UI::Skin
getSize() :
Graphics::UI::Font
getSkin() :
Graphics::UI::Element
getSound() :
Sound::SoundSystem
getState() :
Game::AnimationTriggerEvent< StateType >
getStateType() :
Events::FSM::StateReactor< DataType, StateType, TransitionType >
getString() :
Utility::ConfigManager
getStringVector() :
Utility::ConfigManager
getStrippedMapName() :
Game::SceneGenerator
getText() :
Graphics::UI::ChangeTextEvent
,
Graphics::UI::Text
,
Graphics::UI::TextArea
getTextPadding() :
Graphics::UI::Element
getTexture() :
Graphics::TextureManager
,
Graphics::UI::Skin
getTextureObject() :
Graphics::BaseTexture
getTextures() :
Graphics::Renderable
getTransform() :
Component
,
Entity
,
Game::Scene
getTreeSize() :
Transform
getType() :
Graphics::Light
,
Graphics::Uniform
getUniform() :
Graphics::SetUniformEvent
getUniformNames() :
Graphics::Shader
getUnsignedInt() :
Utility::ConfigManager
getUnsignedIntVector() :
Utility::ConfigManager
getValueForSorting() :
Component
,
Game::SpriteMovement
,
Graphics::Camera
,
Graphics::Light
,
Graphics::Renderable
,
Graphics::TileAnimator< StateType >
,
Graphics::UI::Element
,
Graphics::UI::Text
,
Physics::CollisionData
,
Sound::SoundInstance
getVelocity() :
Game::SpriteMoveEvent
getVertexArrayBinding() :
Graphics::Renderable
getVertexCount() :
Graphics::VertexData
getVertexData() :
Graphics::Renderable
getWidth() :
Graphics::BaseTexture
,
Graphics::Camera
,
Graphics::UI::Element
,
Physics::CollisionData
getWindow() :
Graphics::GraphicsSystem
GraphicsSystem() :
Graphics::GraphicsSystem
Generated on Sun Jan 14 2018 21:47:02 for Nymph Game Engine by
1.8.6